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All Saints' Wake
A gothic manor staged for a party — banquet hall, library, alchemy corner and a garden of lanterns.

A whole house dressed for one night, and laid out so a crowd could actually move through all of it.
Arrive through an eerie maze and discover a banquet hall and runway. A long table runs down the middle of a patterned stone floor under tall stained glass, laid end to end with pumpkins, candles and tiered cakes.
In the maze you'll find a library with floor-to-ceiling shelves and occult symbols, an alchemy corner with a fanged cauldron and a wall of bottles, a strange garden, and a lantern-hung corridor full of staring namazus leading to an archway built as a set of open jaws.
What went into it
- A single long banquet table exuberantly stuffed with treats
- Rooms formal and strange — banquet hall, alchemist's workshop, uncanny garden, downright unsettling namazus
- An elaborate runway for the costume contest aglow with torches and topped with a giant floating pumpkin
- Planting lit from beneath, with darkness deliberately left in between
- Blue light through stained glass and orange candlelight doing all of the colour work
Gallery